![]() ![]() Command & Conquer Generals Zero Hour ShockWave is a pretty long name for a game. ![]() Also fixed text errors in the tooltips for the USA Drone Armor upgrade and China Nuclear Tank upgrades.Īddressed bugs that caused the game to crash if you drop a bunker buster on garrisoned Tunnel Networks and if you attempt to garrison the castle in mission GLA05 with any more than 14 units. So after a month of nothing Toshiro and I decide to play a little RTS game. It now correctly displays a five-minute recharge time, instead of two minutes. The audio cue will no longer sound for any non-chat related messages.įixed text errors for the US Intelligence tooltip. Tweaked the audio cue for the communicator to only alert users to an incoming chat message. Hackers now resume hacking after the Microwave Tank has stopped. BALANCE FIXESĪddressed balance issues for Jarmen Kell, the Pathfinder, and the Alpha Aurora Bomber.įixed an issue that caused supply docks to disappear during certain skirmish and LAN games.Īddressed an issue that caused Hackers located inside an Internet Center to stop hacking indefinitely after the structure is attacked by a Microwave Tank. Made improvements to the code that tracks statistics for multiplayer ranks and battle honors in Generals Online.Īdded “-quickstart” and “-mod” command line parameters to the Zero Hour executable. Reduced the build time of GLA Tunnel Networks to match that of Generals. This latest patch for Command & Conquer Generals – Zero Hour features improved gameplay and fixes a number of bugs including:ĭeath Valley, Forgotten Forest, Hostile Dawn, Iron Dragon, Mountain Fox, North America, Red Rock, Seaside Mutiny, Dogs of War, Manic Aggression, Floodplains, The Frontline.
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